How do I make the game 'notice' when a player types a certain thing in a textbox?
You could use a localscript to check if there is anything in the textbox and then check if the text you want is in the textbox
basically like this
local textbox = script.Parent.Parent.Textbox --Finds Textbox textbox.Changed:Connect(function()--Creates a changed function if textbox.Text == "thewordyouwant" then--checks if the right word is in textbox --make it do what you want here end -- ends the if statement end) -- ends the function
accept if helpful