I'm working on a game where if you pull out your weapon, soldiers will automatically attack you. I'm using the Roblox Free Model: Rthro Soldier. So after evaluating the scripts, it listed that it will attack based on if a player has the tag "SoldierEnemy". Here's what I have so far.
local Tool = script.Parent local CollectionService = game:GetService("CollectionService") local player = game.Players.LocalPlayer Tool.Equipped:Connect(function(mouse) print("ToolEquip") CollectionService:AddTag(player, "SoldierEnemy") end)
This is a localscript within the gun. If anyone could clear up the problem, that would be greatly appreciated!