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Anyway I can make this so everyone can hear the player's footsteps?

Asked by 3 years ago

This is in local script > StarterCharacterScript

local walk = script.Parent.HumanoidRootPart:WaitForChild("Running")
walk.SoundId = "rbxassetid://4113577407"
walk.Volume = .7
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Why don't you just modify the default sound module? SteamG00B 1633 — 3y
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not sure how to do that... Unless it's that simple and I'm just dumb TheBuliderMC 84 — 3y

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Answered by 3 years ago

Have you tried using remote events?

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never tried it with walking sounds TheBuliderMC 84 — 3y
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Fire a event when the player starts walking VitGamer123br 32 — 3y
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