I am trying to spawn in a cloned part from replicated storage, but it is spawning upside down.H How can I flip it?
local RP = game:GetService("ReplicatedStorage") local character = player.Character or player.CharacterAdded:wait() local fire = RP.effects.shockyshockwave:Clone() fire.Parent = workspace fire.BrickColor = BrickColor.new("Neon orange") fire.Anchored = true fire.CFrame = character.HumanoidRootPart.CFrame * CFrame.new(1,-1,1) * CFrame.Angles()
Any help would be appreciated. Thank you.
you need to put numbers inside of CFrame.Angles() im not sure the exact rotation, but test it out. It requires 3 radians that represent the X,Y,Z rotation, but u can enter degrees by surrounding it with math.rad()
maybe CFrame.Angles(0, math.rad(90), 0)