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Why won't my meshparts un anchor?

Asked by 3 years ago
Edited 3 years ago

Hi, I have a local script where it waits till a certain point then unanchors some mesh parts, but it doesn't work! (It's supposed to show for only one player) Everything else in the script works, the anchoring part is the only thing that doesn't work.

Here's the local script

local Clicks = game.StarterPack:WaitForChild("Variables").Clicks
local MaxClicks = game.StarterPack:WaitForChild("Variables").MaxClicks

local Attachemnt = game.Workspace.Light.Circle.Attachment
local Explosion = Attachemnt.Explosion
local Beams = Attachemnt.Beams

while true do
wait()
    if Clicks.Value >= MaxClicks.Value then
    Beams.Enabled = true
        Explosion.Enabled = true
        wait(1)
    Beams.Enabled = false
        wait(2)
        Explosion.Enabled = false
        game.Workspace.Light.LanternFlat.Anchored = false
        game.Workspace.Light.LanternTop.Anchored = false
        game.Workspace.Light.lanternGlass.Anchored = false
        game.Workspace.Light.LightPart.Anchored = false
    break
end
end

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