Hi, I have a local script where it waits till a certain point then unanchors some mesh parts, but it doesn't work! (It's supposed to show for only one player) Everything else in the script works, the anchoring part is the only thing that doesn't work.
Here's the local script
local Clicks = game.StarterPack:WaitForChild("Variables").Clicks local MaxClicks = game.StarterPack:WaitForChild("Variables").MaxClicks local Attachemnt = game.Workspace.Light.Circle.Attachment local Explosion = Attachemnt.Explosion local Beams = Attachemnt.Beams while true do wait() if Clicks.Value >= MaxClicks.Value then Beams.Enabled = true Explosion.Enabled = true wait(1) Beams.Enabled = false wait(2) Explosion.Enabled = false game.Workspace.Light.LanternFlat.Anchored = false game.Workspace.Light.LanternTop.Anchored = false game.Workspace.Light.lanternGlass.Anchored = false game.Workspace.Light.LightPart.Anchored = false break end end