Here is the script. I have no idea i have checked all of my scripts and my explorer and nothing seemed to work. Here is the script with the problem:
--The error is on line 83 local function equipPet(player,pet) local character = player.Character if pet ~= nil and character ~= nil then if character:FindFirstChild(player.Name.."'s Pet") then character[player.Name.."'s Pet"]:Destroy() end if character.HumanoidRootPart:FindFirstChild("attachmentCharacter") then character.HumanoidRootPart:FindFirstChild("attachmentCharacter"):Destroy() end pet:SetPrimaryPartCFrame(character.HumanoidRootPart.CFrame) pet.Name = player.Name.."'s Pet" local modelSize = pet.PrimaryPart.Size local attachmentCharacter = Instance.new("Attachment") attachmentCharacter.Visible = false attachmentCharacter.Name = "attachmentCharacter" attachmentCharacter.Parent = character.HumanoidRootPart attachmentCharacter.Position = Vector3.new(1,1,0) + modelSize local attachmentPet = Instance.new("Attachment") attachmentPet.Visible = false attachmentPet.Parent = pet.PrimaryPart local alignPosition = Instance.new("AlignPosition") alignPosition.MaxForce = 25000 alignPosition.Attachment0 = attachmentPet alignPosition.Attachment1 = attachmentCharacter alignPosition.Responsiveness = 25 alignPosition.Parent = pet local alignOrientation = Instance.new("AlignOrientation") alignOrientation.MaxTorque = 25000 alignOrientation.Attachment0 = attachmentPet alignOrientation.Attachment1 = attachmentCharacter alignOrientation.Responsiveness = 25 alignOrientation.Parent = pet pet.Parent = character end end game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player local cash = Instance.new("IntValue") cash.Name = "Cash" cash.Value = 10000 cash.Parent = leaderstats local inventory = Instance.new("Folder") inventory.Name = "Inventory" inventory.Parent = player local equippedPet = Instance.new("StringValue") equippedPet.Name = "EquippedPet" equippedPet.Parent = player player.CharacterAdded:Connect(function(char) if game.ReplicatedStorage:WaitForChild("Pets"):FindFirstChild(equippedPet.Value) then equipPet(player,game.ReplicatedStorage:WaitForChild("Pets"):FindFirstChild(equippedPet.Value):Clone()) end end) equippedPet.Changed:Connect(function() if equippedPet.Value ~= nil then if game.ReplicatedStorage:WaitForChild("Pets"):FindFirstChild(equippedPet.Value) then equipPet(player,game.ReplicatedStorage:WaitForChild("Pets"):FindFirstChild(equippedPet.Value):Clone()) end end end) end) game.ReplicatedStorage.EquipPet.OnServerEvent:Connect(function(player,petName) local pet = game.ReplicatedStorage.Pets:FindFirstChild(petName) if pet and player.PetInventory:FindFirstChild(petName)then -- this is the error :( player.EquippedPet.Value = petName end end) game.ReplicatedStorage.UnequipPet.OnServerEvent:Connect(function(player) player.EquippedPet.Value = "" if player.Character:FindFirstChild(player.Name.."'s Pet") then player.Character[player.Name.."'s Pet"]:Destroy() end if player.Character.HumanoidRootPart:FindFirstChild("attachmentCharacter") then player.Character.HumanoidRootPart:FindFirstChild("attachmentCharacter"):Destroy() end end)
This is my main script, here is the invertory handler for the main script:
local TweenService = game:GetService("TweenService") Button = script.Parent.Button local camera = game.Workspace.Camera local studio = game.Workspace.Studio local template = script:WaitForChild("Template") local scrollingFrame = script.Parent:WaitForChild("Pets"):WaitForChild("ScrollingFrame") local buttonConnections = {} local function setTemplateEquipped() for i, v in pairs(scrollingFrame:GetChildren()) do if v:FindFirstChild("Equipped") then v.Equipped.Text = "Equip" v.Equipped.Roundify.ImageColor3 = Color3.fromRGB(0,255,0) end end template.Equipped.Text = "Unequip" template.Equipped.Roundify.ImageColor3 = Color3.fromRGB(65,65,65) end local function addToFrame(pet) local newTemplate = template:Clone() newTemplate.Name = pet.Name newTemplate.PetName.Text = pet.Name newTemplate.Parent = scrollingFrame local newPet = pet:Clone() newPet.Parent = newTemplate.ViewportFrame local camera = Instance.new("Camera") camera.CFrame = CFrame.new(newPet.PrimaryPart.Position + (newPet.PrimaryPart.CFrame.lookVector * 3),newPet.PrimaryPart.Position) camera.Parent = newTemplate.ViewportFrame newTemplate.ViewportFrame.CurrentCamera = camera buttonConnections[#buttonConnections+1] = newTemplate.MouseButton1Click:Connect(function() if newTemplate.Equipped.Text == "Unequip" then game.ReplicatedStorage.UnequipPet:FireServer() newTemplate.Equipped.Text = "Equip" newTemplate.Equipped.Roundify.ImageColor3 = Color3.fromRGB(0,255,0) else game.ReplicatedStorage.EquipPet:FireServer(pet.Name) setTemplateEquipped(newTemplate) end end) end game.ReplicatedStorage.HatchEgg.OnClientEvent:Connect(function(pet) Button.Visible = false addToFrame(pet) camera.CameraType = Enum.CameraType.Scriptable camera.CFrame = studio.CamPart.CFrame wait(1.5) for i = 1, 50, 1 do studio.Egg.Size = studio.Egg.Size + Vector3.new(0.1,0.1,0.1) wait(0.01) end local explosion = Instance.new("Explosion") explosion.BlastRadius = 10 explosion.BlastPressure = 0 explosion.Position = studio.Egg.Position explosion.ExplosionType = Enum.ExplosionType.NoCraters explosion.DestroyJointRadiusPercent = 0 explosion.Parent = studio.Egg studio.Egg.Transparency = 1 local petClone = pet:Clone() for i , v in pairs(petClone:GetChildren()) do if v:IsA("BasePart") then v.Anchored = true end end for i , v in pairs(studio.Confetti:GetChildren()) do if v:IsA("ParticleEmitter") then v.Enabled = true v.Rate = 5 v.Drag = -1 end end petClone:SetPrimaryPartCFrame (CFrame.new(studio.Egg.Position,studio.CamPart.Position) ) petClone.Parent = studio local tweenInfo = TweenInfo.new( 2, Enum.EasingStyle.Circular, Enum.EasingDirection.InOut, 0, false, 0 ) local tween = TweenService:Create(camera, tweenInfo, {CFrame = CFrame.new(petClone.PrimaryPart.Position + (petClone.PrimaryPart.CFrame.LookVector * 5) + Vector3.new(0,0.75,0),petClone.PrimaryPart.Position) } ) tween:Play() wait(5) for i , v in pairs(studio.Confetti:GetChildren()) do if v:IsA("ParticleEmitter") then v.Enabled = false end end camera.CameraType = Enum.CameraType.Custom studio.Egg.Transparency = 0 studio.Egg.Size = Vector3.new(5.904, 6.613, 5.904) petClone:Destroy() Button.Visible = true end) game.ReplicatedStorage.EquipPet.OnServerEvent:Connect(function(player,petName) local pet = game.ReplicatedStorage.Pets:FindFirstChild(petName) if pet and player.PetInventory:FindFirstChild(petName)then player.EquippedPet.Value = petName end end)
Thank you for reading.