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# Is there a way to detect how many players are in a server?

I'm trying to make a game that gives you a badge every time a curtain amount of players are in the server. If you could please send me a script that detects that, I'll be able to take it from there. Thanks.

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local badgeservice = game:GetService("BadgeService")
local player = game.Players.LocalPlayer

while true do
if game.Players:GetChildren == 50 then
end
end


This is assuming you have already made the badge and stuff lol. Also this is a local script in starter player scripts.

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Thanks. stickymirro511 37 — 12d
local players = game.Players:GetChildren()