As the post title says I basically would like to know how can I prevent a tool to auto equip on pickup?
The behaviour I want is: The player pickup a tool, it goes straight to the player backpack and then through other triggers the player may equip this tool.
Any ideas?
can we see the script cause i don't know what exactly the problem is im going to have to guess so i think that you did this when coding the pickup
1 | tool.Parent = character |
so instead do
1 | local plr = game.Players:FindFirstChild(character) |
2 | tool.Parent = plr.Backpack |