local status = game.ReplicatedStorage.Status local maps = game.ReplicatedStorage.Maps:GetChildren() while true do for i = 1,20 do status.Value = "Intermission "..20-i wait(1) end local rand = math.random(1, #maps) local map = maps[rand]:Clone() map.Parent = workspace status.Value = "The Next Challenge Will Be "..map.Name wait(4) local players = game.Players:GetChildren() for i = 1,#players do if players[i].Character ~= nil then local spawnLocation = math.random(1,#workspace.Teleports:GetChildren()) players[i].Character:MoveTo(workspace.Teleports:GetChildren()[spawnLocation].Position) players[i].Character.Parent = workspace.Ingame end end local roundLength = 20 local canWin = true local roundType = "" if map:FindFirstChild("Obby") then roundType = "Obby" map.EndPart.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then canWin = false status.Value = hit.Parent.Name.."Has beaten The Challenge They Will be awarded" end end) elseif map:FindFirstChild("Sword") then roundType = "Sword" local children = workspace.Ingame:GetChildren() for i = 1,#children do map:FindFirstChildWhichIsA("Tool"):Clone().Parent = children[i] end map:FindFirstChildWhichIsA("Tool"):Destroy() end repeat roundLength = roundLength -1 status.Value = "Time Remaining: "..roundLength wait (1) until roundLength == 0 or canWin == false or #workspace.Ingame:GetChildren() == 0 or (#workspace.Ingame:GetChildren() == 1 and roundType == "Sword") if workspace.Ingame:GetChildren() == 0 or #workspace.Ingame:GetChildren() == 1 and roundType == "Sword" status.Value = workspace.Ingame:FindFirstAncestorWhichIsA("Model").Name.."Is The Last Person Standing and won Deadly Challenges" wait (3) map:Destroy() local players = game.Players:GetChildren() for i = 1,#players do if players[i].Character ~= nil then players[i]:LoadCharacter() end end end
Error 23:21:30.705 - ServerScriptService.Main:57: Expected 'then' when parsing if statement, got 'status'
you forgot to add then after "Sword"
if workspace.Ingame:GetChildren() == 0 or #workspace.Ingame:GetChildren() == 1 and roundType == "Sword" then --error was here