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Giant NPC resets to original size when testing. Help?

Asked by 3 years ago

I used the scale tool to increase the size of my two NPCs and I animated a battle scene between them. However, when I test play, they shrink to their normal size and it's all messy. I tried a lot of things, like removing the "Original size" values from them but nothing happened. Any ideas?

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i dont know much about npcs but try a loop script that changes the size. AlvaroG23 9 — 3y

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Answered by 3 years ago

In Humanoid when the game is played if it is a normal rig, there should be number values that help adjust the sizes of the character. Try messing around with these until you like it.

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Thank you so much! iiPizzaCraver 71 — 3y
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