I am making a game where the user has to catch a bicycle and then he can ride on it. But I am confused! The Humanoid.SeatingPart isn't writable and as expected, the player is tripping. What to do? Below is my code.
local bike = game.Workspace.bicycle local function onPartTouched(otherPart) local character=otherPart.Parent local humanoid=character:FindFirstChildWhichIsA("Humanoid") if humanoid then humanoid.Sit=true end end bike.Touched:Connect(onPartTouched)
Is there no other way than to make a seat part?
When I Was Trolling My Friend, Humanoid.Sit Only Makes The Humanoid Sit But Not Permanently Like A Seat. Try Using A Seat Part. Idk If This Works. Just My Theory.