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Exploiter detection message not sending?

Asked by 4 years ago
Edited 4 years ago

So I am making a cafe and I made my own anti-exploit but it doesn't send a message when an exploiter is detected. Here is the script!

local https = game:GetService("HttpService")
local URL = "URL Censored"
local Plr = game.Players.LocalPlayer

if Plr.PlayerGui.Exploiter.Value == true then

    local data = {

        content = "Warning! A player has been caught trying to exploit! Exploit: Fly User's  name: ".. Plr.Name

    }

    local Final = https:JSONEncode(data)
    https:PostAsync(URL, Final)

end

Exploiter = BoolValue

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sorry but this is a bad anticheat anyways, you gotta handle everything on the server if not the client can just change the values and stop it Brady1290 0 — 4y

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