Im making a simulator and i want to make a backpack that only people who join my group can buy. But this script im using directly puts it on the player. I want it so players have to buy it in the shop but only people in the group can buy it. Does anyone know how i can do this?
local groupId = 3123903 local backpack = game.ServerStorage.GroupBackpack function onPlayerSpawned(player) if player:IsInGroup(groupId) then backpack:Clone().Parent = player.Character end end game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function() onPlayerSpawned(player) end) end)