I have a showcase that would go perfectly with depthoffield, So I made a script that would wait 5 seconds and enable DepthOfField, (Which is in lighting)
wait(5) game.Lighting.DepthOfField.Enable = true
(This was a local script)
And it did not work at all, not even a error in the Output. I even tried going in the actual roblox game, put my graphics to the highest, but none worked.
Does anyone know how to fix this?
Change this:
wait(5) local Lighting = game:GetService("Lighting") Lighting.DepthOfField.Enabled = true -- change Enable to Enabled, there is not a property called enable in DepthOfField, only Enabled.
If this is a solution, please mark this as one then! Remember: some effects in lighting/Camera will not work because the Graphics Quality is not as high, remember to higher your graphics for best effect if it is low.