maps = {game.ServerStorage.math.random} maps:Clone(#maps.random) maps.Parent = Workspace
I know, I know. It's way out of the ball-park, like what am I even doing? I'm currently really stuck on how to choose a random map out of the ServerStorage. And then it clones it to Workspace. Please help!
Create An Empty Model and Call it Maps and put it into Server Storage Place All Your Maps Inside that Model
h = Instance.new("Hint", game.Workspace) maps = game.ServerStorage.Maps:GetChildren() ranGame = math.random(1, #maps) gameChosen = maps [ranGame] h.Text = "Map Chosen: " .. gameChosen.Name wait(3) gameChosenClone = gameChosen:Clone() gameChosenClone.Parent = game.Workspace
That Should Work If Tell me if it doesnt