Is there any method to break RunService? It seems like
game:GetService("RunService").Heartbeat:Connect(function() print("Hello") break end)
Doesn't work...
You could disconnect the connection after setting the connection to a variable. It would look something like this,
local Connection Connection = RunService.Heartbeat:Connect(function() Connection:Disconnect() end)
@iiNemo has a great answer if you want an event-connection-based solution. Sometimes you might want it in a loop, so you can use break
like this:
while true do -- do your stuff if condition then break end RunService.Heartbeat:Wait() end
If you want to wait for Heartbeat only once, you can simply use RunService.Heartbeat:Wait()
just like a wait()
call.