Whenever I die when I have my sniper and then respawn, this error comes and breaks the sniper?
17:12:59.522 - LoadAnimation requires the Humanoid object (super1boom.Humanoid) to be a descendant of the game object
Here's the code:
local tool = script.Parent local player = game:GetService("Players").LocalPlayer local char = player.Character or player.CharacterAdded:Wait() wait(0.3) local human = char.Humanoid local hold = script.Parent.Hold local shoot = script.Parent.Shoot local animate1 local animate2 local RS = game:GetService("ReplicatedStorage") local event = RS:WaitForChild("Shoot") tool.Equipped:Connect(function() animate1 = human:LoadAnimation(hold) animate1:Play() end) tool.Unequipped:Connect(function() animate1:Stop() end) tool.Activated:Connect(function() event:FireServer() animate2 = human:LoadAnimation(shoot) animate2:Play() end)
The Sniper does work, until I die, which breaks the script for some reason.