ps, this question connects with this question
Hello! The title may be confusing, but I'm trying to make a clone that follows the player on their left. Apparently, they don't follow the orientation and keep on going behind or in front. How am I supposed to solve this?
local char = game.Players.iiDkOffical.Character char.Archivable = true local bob = char:Clone() bob.Parent = char bob.Animate.Disabled = true bob.Animate.Disabled = false while true do wait() bob.Humanoid:MoveTo(char.HumanoidRootPart.Position + Vector3.new(5,0,0)) end
local char = game.Players.iiDkOffical.Character char.Archivable = true Distance = 5 local bob = char:Clone() bob.Parent = char bob.Animate.Disabled = true bob.Animate.Disabled = false while true do wait() bob.Humanoid:MoveTo(char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.RightVector * Distance) end
This should work You can change Distance