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Soo uh, my DataStore2 Script is sending 35 requests in 2 seconds so help?

Asked by 3 years ago

So i followed the developer forums of "DataStore2"

I did not want the shop system so i removed that part of it, and i replaced coins with skills

local DataStore2 = require(1936396537)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local ServerScriptService = game:GetService("ServerScriptService")

game.Players.PlayerAdded:Connect(function(plr)
    local skillsDataStore = DataStore2("skills", plr)
    local function callRemote(value)
        ReplicatedStorage.SkillUpdate:FireClient(plr, value)
        end
    callRemote(skillsDataStore:Get(0))
    skillsDataStore:OnUpdate(callRemote)
end)

It seems to work except for the Get(0) part, if I set it to 100 then it still stays 0 also its weird, if i remove this line on the script that makes the leaderstats then everything works except for the :Get() part

game.Players.PlayerAdded:Connect(function(plr)

    local leaderstats = Instance.new("Folder", plr)
    leaderstats.Name = 'leaderstats'

    local skill = Instance.new("IntValue", leaderstats)
    skill.Name = 'Skill'

    skill.Value = 100       -- this line is broken
    end)

the truss.Value works PERFECTLY except that it spams the request for the DataStore extremely fast

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Answered by 3 years ago

Hey there, I suggest watching this video made by the community champion AlvinBlox: [(https://://www.youtube.com/watch?v=hBfMfB0BwGA)]

It should help alot as I am an AlvinBlox premium subscriber and I find him really useful!

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