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What does Position.Unit do???? Sorry if I'm a brainlet lol

Asked by 3 years ago
Edited 3 years ago

Okay, so i heard about .Unit and i am confused, would anyone mind to explain a short, brief, and easy explanation?

-- Sorry if I'm stupid by the way lol

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.Unit is related to Vector3, a unit vector is a vector that has a direction and a length of 1 unit. I don't know that much about .Unit but i hope that info helps you :) LetalNightmare 99 — 3y

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Answered by 3 years ago

.Unit is related to Vector3, a unit vector is a vector that has a direction and a length of 1 unit. I don't know that much about .Unit but i hope that info helps you :)

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Answered by 3 years ago

Vector3.Unit returns a normalized version of that Vector, basically it's the same Vector with a magnitude of 1. So let's say you multiply the normalized Vector by the Magnitude of your original Vector, you would end up getting back the original Vector.

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Answered by 3 years ago
Edited 3 years ago

I have never heard of this I think you are meant to use .Value instead

.Value 

Example

script.Parent.Baseplate.Position.Value = Vector3.new(0,0,0)
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BRUH CaIcuIati0n 246 — 3y

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