So, this is what I need it for.
I need the value to stay the same no matter what, because I'm setting it to a variable, then after a specific event, it changes a value to nothing then on another event, it changes back to the perm value.
All I keep getting is that the (supposed to be perm) value is auto updating to the blank value there for loosing the value I need to keep.
I would post the script but I don't feel comfortable putting it up for the world...
Try : (Localscript)
Player = game.Players.LocalPlayer f = Player.Character.Head.face:Clone() f.Parent = game.ReplicatedStorage f.Name = "face" Player.Character.Head.face:remove() wait() -- Do your timer here(Whenever the stealth finishes) -- f.Parent = Player.Character.Head
There ya go.