Like you want to give a player a leader stat everytime they click a part/gui
mousebutton1down(function() --[giving the player 1 leader stats when they click]
I'm not good with stuff like this so help would be appreciated :D
-- In a local script in the gui game.ReplicatedStorage.GiveMoney:FireServer() -- Change "GiveMoney" to the name of your event in ReplicatedStorage --[ I am also guessing you have leaderstats. In a server script in ServerScriptService --] game.ReplicatedStorage.GiveMoney.OnServerEvent:Connect(function(player) player.leaderstats.cash.value = player.leaderstats.value + 100 -- Change cash to your leaderstat and 100 to what amount you want. end)
Using events btw.