You know that vector3 cannot be used in models, so I can't make the models move. For example, I want it to be like this:
game.workspace.model.position += vector3.new (0, 0, 5)
for i, v in pairs(workspace.Model:GetChildren()) do v.Position = v.Position + Vector3.new(0, 0, 5) end
Another way to do it is to use CFrame which is more reliant. Firstly click on the model and in the properties there should say set primary click that then selects a part. Then your done
-- change map to your model local map2 = game.ReplicatedStorage.Map11:Clone() map2:SetPrimaryPartCFrame(map2:GetPrimaryPartCFrame() * CFrame.new(-850,0,425))