This script changes the default anim for example I go to my place and the idle anim is different so here is the script, yes it works.
Game.Players.PlayerAdded:connect(function(player) while not player.Character do wait() end local character = player.Character local animateScript = character.Animate animateScript.idle.Animation1.AnimationId = 'http://www.roblox.com/asset/?id=80980242' end)
And the problem is that when you reset, the anims are gone so can someone help me? Thanks.
Use the CharacterAdded event in the player. It fires when the character is added or respawned.
Game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(char) --CharacterAdded event with an anonymous function. Char is the variable of the character. repeat wait() until char --Safety measure so that the character has time to properly load. local animateScript = char.Animate animateScript.idle.Animation1.AnimationId = 'http://www.roblox.com/asset/?id=80980242' end) end)