I need a script, that makes sure my GUI startup menu thingy doesn't reaper. I tried this code;
-- Main controller for the GUIs Image = script.Parent.ImageLabel TutorialAsk = script.Parent["Would you like to take the tutorial?"] GUIYes = script.Parent.Yes GUINo = script.Parent.No Val = game.Workspace.Value.Value while true do wait(.1) -- Loads the intro if Val == 0 then Image.Visible = true wait(4) Image.Visible = false TutorialAsk.Visible = true GUIYes.Visible = true GUINo.Visible = true Val = Val+1 end end
I used the values, because it is a 1 player game. Pls include step by step explainations. Here is how my tutorial is laid out; http://gyazo.com/5790f2db72cdc994d241d77c9097f6f0
The tutorial 1st shows a GUI that tells who made it, then asks the player if they want to take the tutorial.
If they say no, then it goes to the "Play" screen. If they say "yes" then it gives an explanation of the game, and then goes to the play screen.
What I am looking for, is a script that make the whole thing disappear when the player presses "Play". When the player dies, it does not show up again.
Pls help
Well, to do so, you can simply clone the GUI to their PlayerGui when they FIRST enter the game. Put the desired GUI in Lighting.
game.Players.PlayerAdded:connect(function(p) GUI = game.Lighting["GUI Name Here"] repeat wait() until p.PlayerGui GUI:clone().Parent = p.PlayerGui end)