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How can i have my own unique Animation Idle?

Asked by
ZO0PPY 25
3 years ago
Edited 3 years ago

I'm going to be making my first, somewhat decent and detailed game.

And i've always had issues and never knew properly how to import your animation, that may be "Idle, running, walking etc.

And i've got clues as to, how i'm supposed to do it. But in a sense i want to do it the right way.

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Answered by 3 years ago

Make sure your game is published and go to Game Settings. From there go to Avatar and then under Animation Type click on Standard. Once you have done that, try playing your game and then Workspace > iiDevStats (your Roblox username) > Local Script called Animate. This will only work when you PLAY the game. When you are done with copying Animate stop running the game. Here is a quick gif to clarify these instructions. https://gyazo.com/56dd525b91e89c2b847d71a25dac1995

COPY the Local Script called Animate and then PASTE it into StarterPlayer > StarterCharacterScripts. Make sure your game is not running while you are doing this. Here is a gif to clarify instructions. https://gyazo.com/63f13c4832950aea85586635ee6cbc17 https://gyazo.com/bd52135d7cd1f0f458e0f1f25275ab6a

Once done, go to the Local Script called Animate and then look at lines 31 - 94. You can see all the types of animations; idle, running, walking, e.t.c. For example, in the animation Idle, you can see how there are 3 id's for it. That's because for a idle animation you can choose different animations like looking around or something. You could just do the same type of animation id for each of the 3 idle animations.

https://gyazo.com/0854b133df081b245c7b968eec1fdda8

You can get more information on the Developer Wiki.

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