instead of using for loops you what you could do is:
local array = {foo,bar} local pos = 0 local function foo() pos = pos + 1 if pos >= #array then pos = 0 end -- do stuff here end
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Hello, I've been having problems with a music playlist script, while it does mostly work, the only problem is that it automatically skips to the end of the list.
Script:
local MarketplaceService = game:GetService("MarketplaceService") local MusicList = require(game:GetService("ReplicatedStorage").Modules.Databases.Music) local CurrentSong = script.Parent.CurrentSong local MusicTitle = script.Parent.MusicTitle local function nextSong() for _,id in pairs(MusicList) do CurrentSong.SoundId = "rbxassetid://"..id CurrentSong:Play() MusicTitle.Text = MarketplaceService:GetProductInfo(id).Name end end nextSong() CurrentSong.Ended:Connect(nextSong)
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