Could someone tell me why this script won't work? I have it under the PointLight so I can use "Parent" and the point light is 60 brightness and 60 range but it still won't work. Here is the script. It is supposed to be a strobe light that changes colors
Script.Parent.Color = LightColor while true do script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false Script.Parent.Color = Color.new(1004)--Really Red wait(.01) script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false Script.Parent.Color = Color.new("Deep Orange") wait(.01) script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false LightColor = Color.new("New Yeller") script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false LightColor = Color.new(1020)--Lime Green script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false LightColor = Color.new(1010)--New Blue I think script.Parent.Enabled = true wait(.01) script.Parent.Enabled = false LightColor = Color.new(1015)--Magenta end
EDIT: This is not for a Night Club, just so you know...
First of all, PointLights' colors are Color3 values. Second of all, there are a few errors in your script. Like grammar, punctuation, and capitalization... But I've created a small, simple script for you that has almost all of the colors of the rainbow, and it changes every 0.5 seconds.
Here it is:
local Light = script.Parent while true do Light.Color = Color3.new(255/255, 0/255, 0/255) -- Red wait(0.5) Light.Color = Color3.new(255/255, 85/255, 0/255) -- Orange wait(0.5) Light.Color = Color3.new(255/255, 255/255, 0/255) -- Yellow wait(0.5) Light.Color = Color3.new(85/255, 255/255, 0/255) -- Green wait(0.5) Light.Color = Color3.new(0/255, 0/255, 255/255) -- Blue wait(0.5) Light.Color = Color3.new(170/255, 0/255, 255/255) -- Violet wait(0.5) end
Hope this helped!
PointLight objects use Color3, but you are using BrickColor codes. Here is what I suggest. First of all, make a part and but this script in the part. use BrickColor.new instead of of Color.new, and put the light in the code. Here is what the code should look like.
Time = 0.1 --You can change this to whatever delay you need. Color = script.Parent.BrickColor LightColor = Script.Parent.PointLight.Color while true do wait(Time) Color = BrickColor.new(1004) LightColor = Color.Color --BrickColor has a Property called Color that will convert a BrickColor --- color to a Color3 color wait(Time) Color = BrickColor.new(1017) LightColor = Color.Color wait(Time) Color = BrickColor.new(1009) LightColor = Color.Color wait(Time) Color = BrickColor.new(1020) LightColor = Color.Color wait(Time) Color = BrickColor.new(1010)--There is no New Blue, but this is Really Blue. LightColor = Color.Color wait(Time) Color = BrickColor.new(1015) LightColor = Color.Color end
Now this might be all you need, but there is a much simpler way to do this. This way is just as useful, but a LOT smaller.
Colors = {1004, 1017, 1009, 1010, 1015} --Put all the color codes you want in here. Time = 0.1 --This is your delay. Color = script.Parent.BrickColor LightColor = script.Parent.PointLight.Color for i, #Colors do wait(Time) Color = BrickColor.new(Colors[i]) --Change this to Color = BrickColor.new(Colors[math.random(1, #Colors)]) for random colors. LightColor = Color.Color end
The nice thing about this code is that you can add more colors later and it will still work. By the way, you can go here for a list of color codes. Hope this helps!
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