Line 16 is where the problem is
script:
-- Script should be inside the seat local Seat = script.Parent local Players = game:GetService("Players") Seat:GetPropertyChangedSignal("Occupant"):Connect(function() --Get seat occupant local humanoid = Seat.Occupant --Check to make sure seat is not empty if humanoid == nil then return end --Get the player sitting in the seat local occupant = Players:GetPlayerFromCharacter(humanoid.Parent) --Get that player's seconds from the leaderboard local Money = Players[occupant].leaderstats.Money --Increment their seconds on the leaderboard by 1 while sitting while Seat.Occupant == humanoid do wait(1) Money.Value += 1 end end)