I have a part to make glass works fine until I copy it the old one is still fine but the copied one is not a glass window I figured later by changing the part name for each part which worked. but there should be a easier way to copy and paste it?
game.Workspace.GlassWindow1.Transparency = 0.7 game.Workspace.GlassWindow1.Material = ("Glass")
game.Workspace.GlassWindow2.Transparency = 0.7 game.Workspace.GlassWindow2.Material = ("Glass")
New to coding lua any tips to would help a lot thank you.
If you want to clone the window or any other object/instance use the :Clone() function!
--How to clone parts! local GlassWindow1 = game.Workspace.GlassWindow1 GlassWindow1.Transparency = 0.7 GlassWindow1.Material = ("Glass") --If you want to clone this window use the :Clone() function! local glasswindowClone = GlassWindow1:Clone() --You can also clone it like this: game.Workspace.GlassWindow1:Clone() --When you make a new clone it does not "spawn" inside the Workspace. --You will need to put it inside the Workspace by Parenting it to the Workspace. glasswindowClone.Parent = workspace --Boom! You have a copy of the window! --If you want to continuously spawn/clone them you can use a loop. --I am assuming you do not know how a loop works yet, and I do not want this to become too confusing! --If you would like to learn more about scripting I would recommend watching Alvin Blox's 2019 - 2020 Beginner Scripting Series on Youtube! while true do local glasswindowClone = GlassWindow1:Clone() --Before putting the window clone in the Workspace you can set its properties such as it name, transparency, etc. glasswindowClone.Name = "WindowClone" glasswindowClone.Parent = workspace --Waits 1/10th of a second before proceeding. wait(0.1) end