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# How to load a player's character's model?

Edited 13 days ago

I am trying to make a winning cutscene so when a player wins a round, the game will load their character, make them dance and have a cutscene saying "Player's name won the game!!!!!"

I've tried using

:GetCharacterAppearanceAsync()


although this doesn't seem to work directly, it loads in all my accesories and my body parts but everything is grey, everything is in the wrong place and I doubt all my body parts are even all there.

How can I actually load a character's model that looks like it is in - game

I'm sure there's an easy function for this, I just can't find it.

Thanks

I also want to do this at run time

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Do you want it in a script or, can I tell you it any other way? proudCdthekitten 6 — 13d
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You can use the plugin studio essentials to load your chacter proudCdthekitten 6 — 13d
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I want to do it at run time, not using a plugin UltimateGameDudez 19 — 13d

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