I've tried a lot I just dont really undertand what combo of the four numbers brings it down
1
WholeLabel:TweenPosition(UDim
2.
new(
,
0
),
"Out"
"Elastic"
5
)
UDim2 has four values:
UDim2
UDim
new(x_scale,x_offset,y_scale,y_offset)
Scale is a decimal value, example: 0.5. It "scales" the GUI down depending on what that value is.
0.5
Offset is an integer, example: 50. It stays the same size on all screens.
50