game.Players.PlayerAdded:Connect(function(plr) game.Workspace.part:Clone() local char = game.Workspace:WaitForChild(plr.Name) local Weld = Instance.new("Weld") Weld.Part0 = char["Right Arm"] Weld.Part1 = game.Workspace.part Weld.Parent = game.Workspace.part end)
it won't clone.
so put the part in server storage and change the code to this
game.Players.PlayerAdded:Connect(function(plr) local clonepart = game.ServerStorage.Part:Clone() clonepart.Parent = game.Workspace local char = game.Workspace:WaitForChild(plr.Name) local Weld = Instance.new("Weld") Weld.Part0 = char.RightHand Weld.Part1 = clonepart Weld.Parent = clonepart end)