--(iLegimate)-- function CBH() local players = game.Players:GetPlayers() local randomPlayer = players[math.random( 1, #players ) ] randomPlayer.Character.Humanoid.MaxHealth = 2000 wait() randomPlayer.Character.Humanoid.Health = 2000 if randomPlayer.PlayerGui:findFirstChild("YABHGUI") then randomPlayer.PlayerGui.YABHGUI:remove() end yg = game.ReplicatedStorage["GUI_DRIVE"].YGABGUI:Clone() yg.Parent = randomPlayer.PlayerGui wait(3) yg:remove() if randomPlayer.Character:findFirstChild("Shirt") then randomPlayer.Character.Shirt:remove() wait() s = Instance.new("Shirt", randomPlayer.Character) s.Name = "Shirt" s.ShirtTemplate = "http://www.roblox.com/asset/?id=164926016" else s = Instance.new("Shirt", randomPlayer.Character) s.Name = "Shirt" s.ShirtTemplate = "http://www.roblox.com/asset/?id=164926016" end if randomPlayer.Character:findFirstChild("Pants") then randomPlayer.Character.Pants:remove() p = Instance.new("Pants", randomPlayer.Character) p.Name = "Pants" p.PantsTemplate = "http://www.roblox.com/asset/?id=164334324" else p = Instance.new("Pants", randomPlayer.Character) p.Name = "Pants" p.PantsTemplate = "http://www.roblox.com/asset/?id=164334324" end -- ADD WHEN THE PLAYER GETS TELEPORTED! -- M9 = game.ReplicatedStorage["TOOL_DRIVE"].M92FS:Clone() M9.Parent = randomPlayer.Backpack end function BH() for i,v in pairs(Game.Players:GetPlayers()) do pcall(function() M9 = game.ReplicatedStorage["TOOL_DRIVE"].M92FS:Clone() M9.Parent = v.Backpack end) y = game.ReplicatedStorage["GUI_DRIVE"].YABHGUI:Clone() y.Parent = v.PlayerGui wait(3) y:remove() -- ADD WHEN THE PLAYERS GET TELEPORTED! -- end end while true do if game.Players.NumPlayers > 1 then wait(24.5) CBH() BH() end end
Whats wrong is that the gui's that i want loaded arent being cloned from replicated storage,Into the player's guis. I "Think",Anyone know the error?
function BH() y = game.ReplicatedStorage["GUI_DRIVE"].YABHGUI:Clone() y.Parent = game.Players.LocalPlayer.PlayerGui wait(3) y:remove() end
This should work.