so my tool save is not working and idk why script is here
local dss = game:GetService("DataStoreService") local toolsDS = dss:GetDataStore("ToolsData3") local toolsFolder = game.ReplicatedStorage:WaitForChild('Tools') game.Players.PlayerAdded:Connect(function(plr) local toolsSaved = toolsDS:GetAsync(plr.UserId .. "-tools") or {} for i, toolSaved in pairs(toolsSaved) do if toolsFolder:FindFirstChild(toolSaved) then toolsFolder[toolSaved]:Clone().Parent = plr.Backpack toolsFolder[toolSaved]:Clone().Parent = plr.StarterGear end end plr.CharacterRemoving:Connect(function(char) char.Humanoid:UnequipTools() end) end) game.Players.PlayerRemoving:Connect(function(plr) local toolsOwned = {} for i, toolInBackpack in pairs(plr.Backpack:GetChildren()) do table.insert(toolsOwned, toolInBackpack.Name) end local success, errormsg = pcall(function() toolsDS:SetAsync(plr.UserId .. "-tools", toolsOwned) end) if errormsg then warn(errormsg) end end)
so the tools dont save AND it does not give me any error thanks for reading!!
Have you tried doing this?
local unpackTools = {} local toolsSaved = toolsDS:GetAsync(plr.UserId .. "-tools") table.insert(unpackTools, toolsSaved) for i, toolSaved in pairs(unpackTools) do if toolsFolder:FindFirstChild(toolSaved) then toolsFolder[toolSaved]:Clone().Parent = plr.Backpack toolsFolder[toolSaved]:Clone().Parent = plr.StarterGear end end