I am currently using a loop to countdown the amount of time left in my game. The current amount of time a round in my game lasts for is 600 seconds or 10 mins. How would I make it countdown from 10:00 instead of 600?
This script is very short because it is SO easy;
also set; "ResetOnSpawn" enabled in the current screengui you are editing
local timer = script.Parent local minutes = 2 local seconds = 19 repeat if seconds <= 0 then minutes = minutes - 1 seconds = 59 else seconds = seconds - 1 end if seconds <= 9 then timer.Text = tostring(minutes)..":0"..tostring(seconds) else timer.Text = tostring(minutes)..":"..tostring(seconds) end wait(1) until minutes <= 0 and seconds <= 0
If the seconds is smaller than 0 then the minutes is equal to itself - 1 else the seconds will subtract by themselves
and you know the rest