So I am making a tycoon from scratch as a coding practice but there are 2 main issues I am running into at the moment:
1) Although one of the buttons are Transparent and CanCollide is false, you can still walk over the button and buy the item
and 2) I cannot for the life of me figure out how I'd implement dependency, I have tried many things for it but it never seems to work, I do have a stringValue in the buttons for the dependency but I just can't figure it out
if someone could explain how I would do the second one and if anyone knows why the first is happening? I'll leave my script below
local Buttons = script.Parent.Buttons:GetChildren() local Purchases = script.Parent.Purchases local Essentials = script.Parent.Essentials for i,v in pairs(Buttons) do local debounce = false local timer = 10 v.Head.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then if hit.Parent.Name == Essentials.OwnerDoor.Owner.Value then local player = game.Players:FindFirstChild(hit.Parent.Name) if player.leaderstats.Cash.Value >= v.Price.Value then if not debounce then debounce = true local ItemModel = Purchases:FindFirstChild(v.Item.Value) local ItemParts = ItemModel.Parts local Item = ItemParts:GetChildren() for i,v in pairs(Item) do v.CanCollide = true v.Transparency = 0 end v.Head.Transparency = 1 v.Head.CanCollide = false player.leaderstats.Cash.Value = player.leaderstats.Cash.Value - v.Price.Value wait(timer) debounce = false end end end end end) end