As the title says, is there a certain function or event I could use to check if a player had touched a certain part of a model?
Okay from what I understood from the problem, here is the solution
--This is a simple code which check whether a player touched a part or not. local Part = Instance.new("Part", workspace) Part.Touched:Connect(function(hit) -- .Touched is the answer. print(hit + "touched the part") end)