I was writing a script for my game and I got an error, I'm not sure how I would fix it, as far as I can tell everything is right. Here's the script.
local MapsFolder = ServerStorage:WaitForChild("Maps") local Status = ReplicatedStorage:WaitForChild("Status") local GameLength = 600 local reward = 1 while true do Status.Value = ("Waiting for enough players") repeat wait(1) until game.Players.NumPlayers >= 2 Status.Value = ("Intermission") wait(38) local plrs = {} for i, player in pairs (game.Players:GetPlayers()) do if player then table.insert(plrs,player) end end wait(2) local AvailableMaps = MapsFolder:GetChildren() local ChosenMap = AvailableMaps[math.random(1,#AvailableMaps)] Status.Value = ChosenMap.Name.." Chosen" local ClonedMap = ChosenMap:Clone() ClonedMap.Parent = workspace local SpawnPoints = ClonedMap:FindFirstChild("SpawnPoints") if not SpawnPoints then print ("SpawnPoints not found!!! You big dummy!!!") end local AvailableSpawnPoints = SpawnPoints:GetChildren() for i, player in pairs(plrs) do if player then character = player.Character if character then character:FindFirstChild("HumainoidRootPart").CFrame = AvailableSpawnPoints[1].CFrame table.remove(AvailableSpawnPoints,1) local GameTag = Instance.new("BoolValue") GameTag.Name = "GameTag" GameTag.Parent = player.Character else if not player then table.remove(plrs,i) end end end end Status.Value = "Teleporting" wait(5.5) for i = GameLength,0,-1 do for x, player in pairs(plrs)do if player then character = player.Character if not character then else if character:FindFirstChild("GameTag") then print(player.Name.." is still alive") else table.remove(plrs,x) print(player.Name.." has been killed") end end else table.remove(plrs,x) print(player.Name.." has been killed") end end Status.Value = "Time till Deathmatch "..i.." Players remaining "..#plrs.. if #plrs == 1 then Status.Value = plrs[1].Name.." wins!!!" plrs[1].leaderstats.Wins.Value = plrs[1].leaderstats.Wins + reward break elseif #plrs == 0 then Status.Value = "All players have perished " break elseif i == 0 then Status.Value = "Teleporting to Deathmatch " end wait(1) end end
The error is on line 101 with the if, it is underlined and the error says "Expected identifier when parsing expression, got if". Thanks for any help.
On line 99 you are trying to concatenate an if statement with a string. You cannot concatenate a string with an if statement. To fix this, simply just remove the ..
at the end of line 99.