I wanna know how to detect the user/player is holding down a certain key for let’s say 5 seconds. Thanks!
also should it be in a server or local script? Thanks again!
It should be local script because key detection is mainly used locally.
You could try something like this
local UIS = game:GetService("UserInputService") UIS.InputBegan:connect(function(keycode) if keycode.keyCode == Enum.KeyCode.w then -- Change w to the key you want local keydown = 0 for rounds = 1,(5 * 4) do --change 5 to the amount of seconds you want wait(0.25) if keycode.keyCode == Enum.KeyCode.w then -- Change w to the key you want keydown = keydown + 1 end if keydown ~= rounds then return end end if rounds == keydown then --Heres the script thats going to be executed after holding keydown end end
I haven't tested if this works. And there might be a better way.