I have a Holo Script model that uses the chatted even to spawn maps. Some custom chat systems completely remove Roblox's chat bar, leaving only GUIs. This means that the chatted event does not fire, even when a player chats using the custom system.
Is there anyway to get around this, or check if a place has a custom chat system?
I do not expect a code answer, just ideas from scripters on how this would be accomplished. Any answers are appreciated.
You'd have to use remote events or remote functions, this would allow the script for the holo to get chats. But the .Chatted cannot be used. You'd have to fire the event with the message from a text box or so? And the PlayerName? But you still have to edit the custom chat system and holo script to use the remote event.
A bit of info on remote events: http://wiki.roblox.com/index.php?title=RemoteFunction_and_RemoteEvent_Tutorial#Server_Event