I'm new to working with cameras, but I've encountered something very weird. By putting a LocalScript in StarterPlayerScripts that doesn't even have code in it, the player's camera starts in a locked position that is far from the actual player. Why is this happening, and how do I fix the camera? The camera sets back to normal if the script isn't there, but I want to use StarterPlayerScripts.
Nevermind, just figured out that because that I named the LocalScript "CameraScript", so that was the problem. I changed the name and it works fine now.