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Why won't this localscript resize the HRP?

Asked by
Lyphios 77
11 months ago
Edited 11 months ago

So this localscript inside of startercharacterscripts is meant to resize the character's HumanoidRootPart and make it really short on the Y scale, which is supposed to act kind of like a crouch.

local Player = game.Players.LocalPlayer
local Character = Player.Character
local CharAnimation
local hrp = Character;FindFirstChild("HumanoidRootPart")
game:GetService("UserInputService").InputBegan:Connect(function(inputObject, gameProcessedEvent)
    if inputObject.KeyCode == Enum.KeyCode.C then
        hrp.Size = Vector3.new(script.Parent.Size.X,script.Parent.Size.Y - 1.9,script.Parent.Size.Z)

So basically, it's supposed to resize the HumanoidRootPart when the player presses "C", but it deosn't do that. please help

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^ You need to do it in a ServerScript 6zk8 95 — 11mo
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Oh, I'll try that Lyphios 77 — 11mo
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It still does nothing Lyphios 77 — 11mo
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What exactly is the issue??? Please provide more information. brokenVectors 525 — 11mo
View all comments (9 more)
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where did you put the script in? ByteError 32 — 11mo
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@brokenVectors I edited Lyphios 77 — 11mo
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if your trying to make it look like there crouching, try changing the camera position botw_legend 502 — 11mo
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I put the script into StarterCharacterScripts inside a localscript,I feel like it needs to be rewritten but don't know what to write. Lyphios 77 — 11mo
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Also bot no I'm trying to make the character physically move down, and I do that by changing the size of the hrp Lyphios 77 — 11mo
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Also bot no I'm trying to make the character physically move down, and I do that by changing the size of the hrp Lyphios 77 — 11mo
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Have you tried debugging this yourself? I recommend taking at least 3 hours to solve a problem before taking it to a forum like scriptinghelpers. brokenVectors 525 — 11mo
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I've been trying to get this script working since yesterday, I 'm not sure where to start re-writing Lyphios 77 — 11mo
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Can someone just fix the script?! Lyphios 77 — 11mo

1 answer

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Answered by
rabbi99 617 Moderation Voter
11 months ago

Before you start, make a RemoteEvent in ReplicatedStorage called "Crouch"

This is the localscript that is located in StarterPlayerScripts:

local player = game.Players.LocalPlayer
local uis = game:GetService("UserInputService")
local rp = game:GetService("ReplicatedStorage")
local crouchevent = rp:WaitForChild("Crouch")

uis.InputBegan:connect(function(input)
    if input.KeyCode == Enum.KeyCode.C then
        crouchevent:FireServer()
    end

end)

This is the script thats located in ServerScriptService:

local rp = game:GetService("ReplicatedStorage")
local crouchevent = rp:WaitForChild("Crouch")

crouchevent.OnServerEvent:connect(function(player)
    local character = player.Character
    local hrp = character.HumanoidRootPart
    local hrpy = hrp.Size.Y - 1.9
    hrp.Size = Vector3.new(hrp.Size.X, hrpy, hrp.Size.Z)

end)
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Thanks Lyphios 77 — 11mo
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Now I'll make another event that fires when the player presses x to get back up Lyphios 77 — 11mo
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Great you should figure that one out yourself! rabbi99 617 — 11mo
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