local allowed = {"dimondflash57", "Kholdim", "ThatNormalDev", "Universe265"} game.Players.PlayerAdded:Connect(function(player) for i, v in pairs(allowed) do if player.Name == v then require(4832930219):Fire(player.Name) end end end)
basically its a require script. How do i fix it? the error is :
Unable to find module for asset id 4832930219. Does the asset have a ModuleScript named "MainModule"?
The ModuleScript needs to be named “MainModule”. All info regarding modules can be found here. https://developer.roblox.com/en-us/api-reference/class/ModuleScript