Hi, I was just wondering how I could make explosions like in Destruction Simulator. Basically an explosion that would make blocks fly out but not hurt the player. This is what I have:
game.ReplicatedStorage.Stomp.OnServerEvent:Connect(function() local strength = game.Players[script.Parent.Name]:WaitForChild("leaderstats").Strength.Value local explosion = Instance.new("Explosion") explosion.DestroyJointRadiusPercent = 0 explosion.BlastRadius = strength/10 explosion.BlastPressure = 75000 explosion.Visible = false explosion.Position = script.Parent.RightFoot.Position explosion.Parent = game.Workspace end)