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How do you use :BreakJoints()?

Asked by
Spooce 78
9 years ago

How would I appropriately use :BreakJoints() on a player?

1 answer

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Answered by 9 years ago

Easily for a player.

just do

game.Workspace.PLAYERNAME:BreakJoints()
--It basically makes there character fall apart.
OR If you use it in a function.

function Break(Player)
Player.Character:BreakJoints()
end
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