I am currently working on an admin GUI, which is cloned from ServerStorage to a player PlayerGui if they have a certain UserId. So far, it does clone the right GUI into the player's PlayerGui, however, when a player in the "Lesser admin" category decides to press a certain key to open the GUI, nothing comes up. What is the problem here?
Server Script: (To clone the GUI into the players PlayerGui)
adminIDS = {72372728, 74518383, 21588477, 1224291081} lesserAdminIDs = {44667224, 1588609025, 1679275868} local function checkIfAdmin(player) local find = table.find(adminIDS, player.UserId) if find ~= nil then return true else return false end end local function checkIfLesserAdmin(player) local find = table.find(lesserAdminIDs, player.UserId) if find ~= nil then return true else return false end end game.Players.PlayerAdded:Connect(function(player) if checkIfLesserAdmin(player) then local askAdmin = game.ServerStorage.AskAdmin:Clone() askAdmin.Parent = player:FindFirstChild("PlayerGui") end if checkIfAdmin(player) then local list = game.ServerStorage.BanList:Clone() local askAdmin = game.ServerStorage.AskAdmin:Clone() list.Parent = player:FindFirstChild("PlayerGui") askAdmin.Parent = player:FindFirstChild("PlayerGui") end end)adminIDS = {72372728, 74518383, 21588477, 1224291081} lesserAdminIDs = {44667224, 1588609025, 1679275868} local function checkIfAdmin(player) local find = table.find(adminIDS, player.UserId) if find ~= nil then return true else return false end end local function checkIfLesserAdmin(player) local find = table.find(lesserAdminIDs, player.UserId) if find ~= nil then return true else return false end end game.Players.PlayerAdded:Connect(function(player) if checkIfLesserAdmin(player) then local askAdmin = game.ServerStorage.AskAdmin:Clone() askAdmin.Parent = player:FindFirstChild("PlayerGui") end if checkIfAdmin(player) then local list = game.ServerStorage.BanList:Clone() local askAdmin = game.ServerStorage.AskAdmin:Clone() list.Parent = player:FindFirstChild("PlayerGui") askAdmin.Parent = player:FindFirstChild("PlayerGui") end end)
Local Script: (To check if the GUI is in PlayerGui)
player = game.Players.LocalPlayer mouse = player:GetMouse() askAdmin = player:WaitForChild("PlayerGui"):WaitForChild("AskAdmin") banList = player:WaitForChild("PlayerGui"):WaitForChild("BanList") enabled = false otherEnabled = false local function makeAllInvisible(gui) local children = gui:GetChildren() for i = 1, #children do children[i].Visible = false end end mouse.KeyDown:Connect(function(key) if key:lower() == "z" then if player:FindFirstChild("PlayerGui"):FindFirstChild("AskAdmin") ~= nil then otherEnabled = not otherEnabled if otherEnabled then askAdmin:WaitForChild("Players").Visible = true else makeAllInvisible(askAdmin) end end end if key:lower() == "x" then if player:FindFirstChild("PlayerGui"):FindFirstChild("BanList") ~= nil then enabled = not enabled if enabled then banList:WaitForChild("Banned").Visible = true banList:WaitForChild("Search").Visible = true else makeAllInvisible(banList) end end end end)
You could just say:
if adminIDS[player.UserId] == true then --Do stuff end