script.Parent.Touched:Connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then local player = workspace[hit.Parent.Name] local plr = game.Players:GetPlayerFromCharacter(player) plr.owned.nofood.Value = false end end)
21:48:04.055 - Workspace.Map.weGYM.Foodallowed.Script:7: attempt to index nil with 'owned' 21:48:04.055 - Stack Begin 21:48:04.055 - Script 'Workspace.Map.weGYM.Foodallowed.Script', Line 7 21:48:04.055 - Stack End
-- This is in a server script inside the part.
Subsz was correct, "instead of doing workspace[hit.Parent.Name] just do hit.Parent"