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how would I force a player to leap really far ?

Asked by 4 years ago

how would I force a player to leap really far even when falling

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Answered by 4 years ago

You could do something like

player.Character.HumanoidRootPart.Velocity = player.Character.HumanoidRootPart.CFrame.LookVector * 100

should probably atleast try to write the code yourself before you post here

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daaaaaamn, i just got roasted here. im taking the L and taking the W (your answer) and walking away seethis12_UGLY -54 — 4y
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ok questionthonk 36 — 4y
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