So, im making a game where you find objects (gears/tools). I made a ClickGiver (a part) for the tool, but i want the player to have no more than 1 copy of the same tool. Is there a way to put a function for do it in the same script or i need to insert a LocalScript?
Here is how the giver works:
function GearGive(x) local y = x.Backpack local z = game.Lighting["ClassicSword"] --Change "GEARNAME" to the name of the item. z:Clone().Parent = y -- put item in lightning. end script.Parent.ClickDetector.MouseClick:connect(GearGive)
Use FindFirstChild() function to check if player has the tool already.
function GearGive(x) local y = x.Backpack local z = game.Lighting["ClassicSword"] --Change "GEARNAME" to the name of the item. if not y:FindFirstChild("ClassicSword") then --check if player has classicsword in their backpack z:Clone().Parent = y -- put item in lightning. end end script.Parent.ClickDetector.MouseClick:connect(GearGive)